I began my career in 2006 in digital studios such as Diplomatic-Cover where I became an interactive designer, animator and coder. I have been working on unique and innovative experiences for the video game industry with a top quality level of attention to detail. Self-taught, in 2010 I decided to turn my focus to motion design, digital experiences. I’m currently working at Publicis Nurun where I’ve had the privilege of working with famous brands such as Hermès, Givenchy, Ubisoft, Playstation, Special.T and more.
The intimate connections between movement, art, music and technology trigger something fascinating in my mind. I’m driven by narrative and emotional work, strong aesthetics, title sequences, UI design and animations, and mostly, having fun by doing what I love. I embrace new challenges with passion and a mad attention for detail and quality. One of the most exciting things for me is to meet talented people from different backgrounds and teaming up with amazing designers to deliver the best product possible.